# Configuration file "booze/effects" { # Should purposely poisoned booze have its effect hidden? [default: true] B:hidePoisoned=true } general { # Set standard logging levels, such as INFO, DEBUG, ERROR [default: INFO] S:logLevel=INFO } worldgen { # Chance for Rock Salt Ore to generate in the world. [range: 0 ~ 10, default: 5] I:blockSaltOreChanceToSpawn=5 # Maximum height to generate rock salt ore. This must be higher than blockSaltOreMinHeight. [range: 0 ~ 256, default: 64] I:blockSaltOreMaxHeight=64 # Minimum height to generate rock salt ore. This must be lower then blockSaltOreMinHeight. [range: 0 ~ 256, default: 10] I:blockSaltOreMinHeight=10 # Set to false to disable worldgen of rock salt ores. [default: true] B:blockSaltOreWorldGen=true }