# Configuration file cork_tree { # Chance per ticket that stripped cork log will regrow cork bark. [range: 0 ~ 100, default: 50] I:corkBarkGrowthChance=50 } general { # Toggle the availability of booze effects. [default: true] B:boozeEffectsEnabled=true # Treat booze as water. [default: false] B:boozeIsWater=false # Allow the kettle to fill with water when exposed to rain. [default: true] B:brewKettleFillsWithRain=true # How much mb per rain does the kettle fill with water. [range: 10 ~ 100, default: 10] I:brewKettleRainFillPerUnit=10 # When a brew kettle is destroyed, should the contains be dumped into the world. [default: true] B:dropItemsInBrewKettle=true # Provides a button in the GUI to 'dump' the fluid contents in the FluidTank. [default: true] B:enableDiscardButton=true } production { # If true then fallback recipes are activated. E.g. booze spoiling when using invalid ingredient. [default: true] B:allowFallbackRecipes=true # Maximum fluid capacity of the brew kettle. [range: 250 ~ 4000, default: 1000] I:brewKettleMaxCap=1000 # Set the consumption rate of fluids in the culture jar. [range: 100 ~ 1000, default: 250] I:cultureJarConsumption=250 # Maximum fluid capacity of the culture jar. [range: 250 ~ 2000, default: 1000] I:cultureJarMaxCap=1000 # Maximum time it takes to process something in the culture jar. [range: 100 ~ 2400, default: 1200] I:cultureJarTimeMax=1200 # Set the maximum capacity of the fermentation barrel. [range: 1000 ~ 10000, default: 4000] I:fermentBarrelMaxCap=4000 # How many ticks to ferment fluid in the fermentation barrel. [range: 100 ~ 48000, default: 24000] I:fermentTime=24000 # Maximum fluid capacity of the fruit press. [range: 250 ~ 4000, default: 1000] I:fruitPressMaxCap=1000 }