require "util" -- this is both in demo and alpha require("prototypes.ambient-sounds") require("prototypes.entity.demo-entities") require("prototypes.entity.demo-explosions") require("prototypes.entity.demo-crash-site") require("prototypes.entity.demo-mining-drill") require("prototypes.particle.demo-particles") require("prototypes.entity.demo-spitter-projectiles") require("prototypes.entity.demo-resources") require("prototypes.entity.demo-turrets") require("prototypes.entity.demo-enemies") require("prototypes.entity.demo-remnants") require("prototypes.entity.demo-trees") require("prototypes.entity.demo-smoke") require("prototypes.entity.demo-flying-robots") require("prototypes.item.demo-ammo") require("prototypes.item.demo-armor") require("prototypes.item.demo-gun") require("prototypes.item.demo-item") require("prototypes.item.demo-crash-site-item") require("prototypes.item.demo-module") require("prototypes.item.demo-turret") require("prototypes.item.demo-item-groups") require("prototypes.recipe.demo-furnace-recipe") require("prototypes.recipe.demo-recipe") require("prototypes.recipe.demo-turret") require("prototypes.fluid.demo-fluid") require("prototypes.signal.demo-signal") require("prototypes.tile.noise-layers") require("prototypes.autoplace-controls") require("prototypes.map-settings") require("prototypes.map-gen-presets") require("prototypes.tile.tiles") require("prototypes.decorative.decoratives") require("prototypes.damage-type") require("prototypes.categories.ammo-category") require("prototypes.categories.fuel-category") require("prototypes.categories.recipe-category") require("prototypes.categories.resource-category") require("prototypes.categories.module-category") require("prototypes.equipment-grid") require("prototypes.categories.equipment-category") require("prototypes.demo-shortcuts") require("prototypes.trigger-target-types") require("prototypes.signal.signal") require("prototypes.entity.demo-projectiles") require("prototypes.entity.demo-beams") require("prototypes.utility-sprites") require("prototypes.technology.demo-technology") require("prototypes.technology.demo-military-upgrades") require("prototypes.demo-tutorials") if not data.is_demo then require("prototypes.achievements") require("prototypes.entity.entities") require("prototypes.entity.explosions") require("prototypes.entity.projectiles") require("prototypes.entity.beams") require("prototypes.entity.turrets") require("prototypes.entity.enemies") require("prototypes.entity.mining-drill") require("prototypes.entity.fire") require("prototypes.entity.remnants") require("prototypes.entity.flying-robot") require("prototypes.entity.circuit-network") require("prototypes.entity.atomic-bomb") require("prototypes.item.capsule") require("prototypes.item.ammo") require("prototypes.item.armor") require("prototypes.item.equipment") require("prototypes.item.gun") require("prototypes.item.item") require("prototypes.item.mining-tools") require("prototypes.item.module") require("prototypes.item.turret") require("prototypes.item.circuit-network") require("prototypes.recipe.ammo") require("prototypes.recipe.capsule") require("prototypes.recipe.equipment") require("prototypes.recipe.fluid-recipe") require("prototypes.recipe.inserter") require("prototypes.recipe.module") require("prototypes.recipe.recipe") require("prototypes.recipe.turret") require("prototypes.recipe.circuit-network") require("prototypes.fluid.fluid") require("prototypes.entity.resources") require("prototypes.technology.military-upgrades") require("prototypes.technology.technology") require("prototypes.technology.inserter") require("prototypes.tutorials") require("prototypes.equipment.equipment") require("prototypes.legacy.legacy-entities") require("prototypes.shortcuts") require("prototypes.custom-inputs") end