0.000 2021-01-23 22:41:20; Factorio 1.0.0 (build 54889, linux64, headless) 0.212 Operating system: Linux (Ubuntu 18.04) 0.212 Program arguments: "/home/amp/.ampdata/instances/Factorio01/factorio/bin/x64/factorio" "--start-server" "/home/amp/.ampdata/instances/Factorio01/factorio/./saves/default.zip" "--console-log" "log.out" "--bind" "0.0.0.0:34197" "--rcon-port" "7777" "--rcon-password" "--server-settings" "/home/amp/.ampdata/instances/Factorio01/factorio/data/server-settings.json" "-c" "/home/amp/.ampdata/instances/Factorio01/factorio/config/config.ini" 0.212 Read data path: /home/amp/.ampdata/instances/Factorio01/factorio/data 0.212 Write data path: /home/amp/.ampdata/instances/Factorio01/factorio/config [421053/1907727MB] 0.212 Binaries path: /home/amp/.ampdata/instances/Factorio01/factorio/bin 1.176 System info: [CPU: AMD FX(tm)-8350 Eight-Core Processor, 8 cores, RAM: 15964 MB] 1.176 Environment: DISPLAY= WAYLAND_DISPLAY= DESKTOP_SESSION= XDG_SESSION_DESKTOP= XDG_CURRENT_DESKTOP= __GL_FSAA_MODE= __GL_LOG_MAX_ANISO= __GL_SYNC_TO_VBLANK= __GL_SORT_FBCONFIGS= __GL_YIELD= 1.176 Running in headless mode 4.869 Loading mod settings bobinserters 1.0.0 (settings.lua) 4.869 Loading mod settings long-reach 0.0.14 (settings.lua) 4.869 Loading mod settings Squeak Through 1.8.0 (settings.lua) 4.869 Loading mod settings Warehousing 0.3.1 (settings.lua) 4.871 Loading mod core 0.0.0 (data.lua) 5.138 Loading mod base 1.0.0 (data.lua) 7.295 Loading mod bobinserters 1.0.0 (data.lua) 7.644 Loading mod Warehousing 0.3.1 (data.lua) 7.853 Loading mod base 1.0.0 (data-updates.lua) 8.054 Loading mod bobinserters 1.0.0 (data-updates.lua) 8.219 Loading mod Squeak Through 1.8.0 (data-updates.lua) 8.380 Loading mod Warehousing 0.3.1 (data-final-fixes.lua) 8.908 Checksum for core: 2630831588 8.908 Checksum of base: 3509992273 8.908 Checksum of bobinserters: 2647960459 8.908 Checksum of long-reach: 4166847516 8.908 Checksum of Squeak Through: 2042158127 8.909 Checksum of Warehousing: 3150456068 9.183 Prototype list checksum: 127994866 9.236 Info PlayerData.cpp:68: Local player-data.json available, timestamp 1611067785 9.236 Info PlayerData.cpp:75: Cloud player-data.json unavailable 9.237 Info GlobalContext.cpp:1269: Resetting config. 9.367 Factorio initialised 9.367 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/api-login?api_version=4 10.155 Info AuthServerConnector.cpp:133: Got token from auth server for username(ProjectSynchro). 10.156 Info ServerSynchronizer.cpp:28: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0). 10.156 Info ServerMultiplayerManager.cpp:769: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame) 10.156 Info ServerMultiplayerManager.cpp:769: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame) 10.156 Loading map /home/amp/.ampdata/instances/Factorio01/factorio/./saves/default.zip: 11797423 bytes. 10.345 Loading level.dat: 33547527 bytes. 10.353 Info Scenario.cpp:187: Map version 1.0.0-0 11.146 Loading script.dat: 981 bytes. 11.177 Checksum for script /home/amp/.ampdata/instances/Factorio01/factorio/config/temp/currently-playing/control.lua: 3931528263 11.188 Checksum for script __bobinserters__/control.lua: 905476448 11.189 Checksum for script __long-reach__/control.lua: 2450699146 11.190 Checksum for script __Warehousing__/control.lua: 924775579 11.197 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197})) 11.197 Hosting game at IP ADDR:({0.0.0.0:34197}) 11.198 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=4 11.232 Info AuthServerConnector.cpp:66: Obtained serverPadlock for serverHash (h3F28IeSlUMB3wUd8UJgGoJ1g6zEzuGk) from the auth server. 11.232 Info ServerMultiplayerManager.cpp:769: updateTick(14019660) changing state from(CreatingGame) to(InGame) 11.318 Info ServerRouter.cpp:642: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address 11.318 Info UDPSocket.cpp:39: Opening socket for broadcast 11.318 Info RemoteCommandProcessor.cpp:131: Starting RCON interface at IP ADDR:({0.0.0.0:7777}) 11.326 Info RemoteCommandProcessor.cpp:242: New RCON connection from IP ADDR:({127.0.0.1:42934}) 11.491 Info ServerRouter.cpp:525: Own address is IP ADDR:({174.88.171.178:34197}) (confirmed by pingpong3) 11.491 Info ServerRouter.cpp:525: Own address is IP ADDR:({174.88.171.178:34197}) (confirmed by pingpong2) 11.508 Info ServerRouter.cpp:525: Own address is IP ADDR:({174.88.171.178:34197}) (confirmed by pingpong4) 11.681 Info MatchingServer.cpp:114: Matching server game `9014127` has been created. 11.693 Info ServerMultiplayerManager.cpp:701: Matching server connection resumed 219.407 Info AppManager.cpp:404: Saving game as /home/amp/.ampdata/instances/Factorio01/factorio/./saves/default.zip 219.412 Info AsyncScenarioSaver.cpp:144: Saving process PID: 939 220.268 Info ChildProcessAgent.cpp:60: Child 939 exited with return value 0 220.268 Info AppManager.cpp:407: Saving finished 441.127 Quitting: remote-quit. 441.127 Info MainLoop.cpp:402: Saving map as /home/amp/.ampdata/instances/Factorio01/factorio/./saves/default.zip 441.277 Info MainLoop.cpp:413: Saving progress: 0.009733% 441.595 Info MainLoop.cpp:413: Saving progress: 100.000000% 441.885 Info ServerMultiplayerManager.cpp:112: Disconnecting multiplayer connection. 441.885 Info ServerMultiplayerManager.cpp:769: updateTick(14019661) changing state from(InGame) to(DisconnectingScheduled) 441.918 Info ServerMultiplayerManager.cpp:769: updateTick(14019661) changing state from(DisconnectingScheduled) to(Disconnecting) 441.952 Info ServerMultiplayerManager.cpp:769: updateTick(14019661) changing state from(Disconnecting) to(Disconnected) 441.952 Info ServerMultiplayerManager.cpp:136: Quitting multiplayer connection. 441.952 Info ServerMultiplayerManager.cpp:769: updateTick(14019661) changing state from(Disconnected) to(Closed)